Commit e136ba0f authored by Mark Otto's avatar Mark Otto

Merge pull request #13783 from twbs/fat-13220

fix #13220
parents 97e0cd01 571fd32b
...@@ -27,6 +27,7 @@ ...@@ -27,6 +27,7 @@
this.offsets = [] this.offsets = []
this.targets = [] this.targets = []
this.activeTarget = null this.activeTarget = null
this.scrollHeight = 0
this.$scrollElement.on('scroll.bs.scrollspy', process) this.$scrollElement.on('scroll.bs.scrollspy', process)
this.refresh() this.refresh()
...@@ -39,6 +40,10 @@ ...@@ -39,6 +40,10 @@
offset: 10 offset: 10
} }
ScrollSpy.prototype.getScrollHeight = function () {
return this.$scrollElement[0].scrollHeight || Math.max(this.$body[0].scrollHeight, document.documentElement.scrollHeight)
}
ScrollSpy.prototype.refresh = function () { ScrollSpy.prototype.refresh = function () {
var offsetMethod = 'offset' var offsetMethod = 'offset'
var offsetBase = 0 var offsetBase = 0
...@@ -50,6 +55,7 @@ ...@@ -50,6 +55,7 @@
this.offsets = [] this.offsets = []
this.targets = [] this.targets = []
this.scrollHeight = this.getScrollHeight()
var self = this var self = this
...@@ -74,13 +80,17 @@ ...@@ -74,13 +80,17 @@
ScrollSpy.prototype.process = function () { ScrollSpy.prototype.process = function () {
var scrollTop = this.$scrollElement.scrollTop() + this.options.offset var scrollTop = this.$scrollElement.scrollTop() + this.options.offset
var scrollHeight = this.$scrollElement[0].scrollHeight || Math.max(this.$body[0].scrollHeight, document.documentElement.scrollHeight) var scrollHeight = this.getScrollHeight()
var maxScroll = this.options.offset + scrollHeight - this.$scrollElement.height() var maxScroll = this.options.offset + scrollHeight - this.$scrollElement.height()
var offsets = this.offsets var offsets = this.offsets
var targets = this.targets var targets = this.targets
var activeTarget = this.activeTarget var activeTarget = this.activeTarget
var i var i
if (this.scrollHeight != scrollHeight) {
this.refresh()
}
if (scrollTop >= maxScroll) { if (scrollTop >= maxScroll) {
return activeTarget != (i = targets[targets.length - 1]) && this.activate(i) return activeTarget != (i = targets[targets.length - 1]) && this.activate(i)
} }
......
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